Back to site

This page follows the site language. Use Save as PDF in the print dialog.

Pablo Luis Jiménez Esquivel

Lead Unity Engineer

Game systems · performance · production tools

Mexico City, Mexico · p.jimenesqui@gmail.com · linkedin.com/in/pjimenezdev

Summary

Unity and C# developer with 7+ years of experience in production game software. Most recently Lead Game Engine Developer at Dreidel Interactive (Nov 2019 — Aug 2026), working on land-based casino titles, including GLI-11 certified games, cabinet configuration, UGUI tools, performance, and internal .NET tooling. Connected the Unity client to SAS communications owned by a teammate. Earlier at Washawasha, worked from trainee to gameplay programmer on Unity, VR/AR, and interactive installations. Dual award: SAE Institute Mexico / Middlesex University BSc Computer Science.

Experience

Lead Game Engine Developer

Nov 2019 — Aug 2026

Dreidel Interactive

Worked on Unity engine development for land-based casino titles, including GLI-11 certified games. Built cabinet configuration and UGUI config menus, and connected the Unity client to SAS communications owned by a teammate. Shipped a reporting tool that posted machine data to a server so health and setup were visible outside the client. Profiled production performance and worked on architecture, game logic, hardware deployment, QA, and certification support. Internal tools in Blazor and WPF; Python utilities for sprite and artist-pipeline automation.

Gameplay Programmer / Team Lead

2016 — 2019

Washawasha Entertainment

Joined as a trainee for six months, then worked as a gameplay programmer through 2019. For about a year worked with a team of two artists and two programmers. Unity work across educational titles, VR/AR, and interactive installations — Color Dance, the IBERO bibliographic kiosk, and World Cup AR.

Instructor — Game Engine Fundamentals

2021 · 9 months

Artek Institute

Taught introductory Unity and Unreal Engine, covering game-engine fundamentals for new students.

Selected shipped work

  • Dreidel Interactive — GLI-11: Thunder Fortune, Imperial Ascension, Bomb Crush, Majestic Beast. Class III catalog on dreidel.mx. Earlier platforms: Link Hit, Kung Pow Link, Coin Fu, Strike Link, Welcome to Fabulous Las Vegas.
  • Washawasha — Learn to Code with El Chavo, Chavo POP, Color Dance, IBERO bibliographic kiosk, World Cup AR, Explora con El Chavo, Lost Spaces (Gear VR).

Skills

Unity, C#, UGUI, URP, game systems, profiling, cabinet configuration, hardware integration, GLI-11, Git, Jenkins, CI/CD, Blazor, WPF, Python, OpenCV

Education

Licenciatura en Programación de Videojuegos

SAE Institute Mexico · 3 years · dual award with Middlesex University

Bachelor of Computer Science

Middlesex University · awarded via SAE Institute Mexico

Languages

Spanish — native. English — professional working proficiency (IELTS B2).

// BOOT SEQUENCE

LOADING

Initializing personnel file

STANDBY // ASSETS IN TRANSIT